This paper uses three different approaches to view the data: volume rendering, isosurfaces, and virtual reality. The volume rendering was done using a number of different programs. Isosurfaces were created through the use of the marching cubes algorithm. Virtual reality consisted of using the isosurfaces created and then immersing the user in the data. Here the researcher can explore that data from a closer view and can move around very easily.
The authors concluded to say that there was not a
single best way of viewing the data since each had its strong points. Volume
rendering was used as an overhead view of the interactions giving the researchers
ideas on places to look more closely. Isosurfaces permitted features such
as the spatial relationship between proteins to be seen more cleanly. Finally
the virtual reality viewpoint help the researchers better comprehend the
data.