Unfortunately VRML only supports geometry files, so any fields that are to be used must first be converted into a geometry using something similar to the OutputVRML module in AVS Express. This module would then create an object that uses the IndexedFaceSet command which writes out all the points used in the file and then writes out all the triangles by their points that represent that model.
In addition to the 3D objects, VRML can be used to
create animation sequences by using it’s scripting language. Using
the scripting language, a programmer can write a procedure that will change
the position of the camera over a certain interval of time. Unfortunately
using this language is pretty tedious, so it sames a lot of headaches and
is more powerful to use Java for more functionality.
To see VRML worlds you can get the CosmoPlayer plugin
for Netscape at http://www.cosmoplayer.com
or another VRML viewer.
Sydney MQP Virtual Bronchoscopy in VRML
by John Stevens