Conclusions

As you can see from some of the examples that we have show that our method to simulate watercolor works relatively well. Some things to work on in the future is to add other effects, such as spattering and other drybrush techniques. We would also like work on making our automatic watercolorization process a little more automatic. We would also like to work on generalization. Our current model treats both backruns and wet-in-wet flow patterns as two separate processes. In actuallity these are just two different ends of the same effect. One last thing that we would like to work on is the animation process. Currently when you use our method to render an animated scene you get was is called the "shower door" effect. In the future we would like to find some way of overcoming this effect to create more realistic renderings.